Author: BjerreKrogh

con·​nect·​ed

Remaking an old art installation. The original version was made in my old favourite software Max/Msp + Jitter, this recreated and optimised version is made in my “new” absolute favourite – make almost anything – software Unity. Standalone art works will be made available as soon as I get this version running on a pi or something similar. And the project finally got a name: con·​nect·​ed.

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Lost & found

Digging through some old projects for inspiration. I really need to get back into creating more interactive art installations.

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New art series

Been working on a new art series the last couple of months. Some of the pieces are almost done while others need some extra love. The first 3 pictures are just iterations of the same piece.

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Delta 1

The project started as a relatively small UI design project, but four years later we had purchased and tested a bunch of high-end cameras, capture cards, server systems, joysticks and everything in between…

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Octospan

UI for the R.O.V mission recording system OctoSpan. The OctoSpan was originally part of a larger R.O.V design project but later transformed into a project of its own.

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Acarix CADScor

The Acarix CADScor System enables a completely new, non-invasive procedure for diagnosing atherosclerosis of the coronary artery. In 2014, I was associated with the project as a freelance UI / UX designer, where I was responsible for the interaction flow and the co-development of the interface. In 2017, Acarix CADScor won a Danish Design Award in the category Employment Growth

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Physical computing workshop

I have been teaching multiple physical computing workshops at designskolen Kolding. Each workshop lasted for 3 weeks and with approx. 40 students per session. In 2010, the focus was primarily on learning to code and an introduction to electronics and sensors. In 2011, we moved away from the code a bit and had more fun taking apart electronic objects and then conveying new interactions using the components we dug out. Sketching interactions using old garbage is just one of my absolute favorite ways of working.

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I am an archaeologist

I am an archaeologist is a learing game from 2013, which gives the player an insight into the archaeological process, from construction to glass showcases. The game is designed for iPad. The project has been developed for Museum Sønderjylland – Archeology Haderslev and Holstebro Museum

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Paulus – a man on a mission

Paulus – A man with a mission is a educational game created in collaboration with the National Network of Folkekirkelige Skoletjenester. The game guides the apostle Paul around locations such as Corinth, Jerusalem and Galatia all the while gathering a congregation and doing good deeds. The game is part of a workshop on faith and tolerance in a modern multicultural and multi-religious society.

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