Anéks is the home of interaction designer Claus Bjerre Krogh.
I graduated from designskolen Kolding back in 2008 and have since worked on projects ranging from small game prototypes to designing, testing and building an entire control and recording system for an ROV.

I specialize in creating user interactions that makes sense, feel fluid and are easy to understand and interact with. These days my work is primarily focused on UX, UI, game development, quick and dirty prototypes, facilitating workshops and interactive visualisations.
I consider myself more a researching, sketching and prototyping design type – but if the project demands it, then I’m also quiet cable at programming.

Over the years I have worked with numerous clients – both national and international. Below are some of the companies I have worked with.