identity for our design laboratory and research space Rumforsk
I’m currently working on this hybrid between the old classic boardgame mastermind and an endless space shooter.
Since February 2024 I have worked as an UI / graphics designer at Jesperhus. Primary tasks have
Remaking an old art installation. The original version was made in my old favourite software Max/Msp +
Digging through some old projects for inspiration. I really need to get back into creating more interactive
Been working on a new art series the last couple of months. Some of the pieces are
The project started as a relatively small UI design project, but four years later we had purchased
UI for the R.O.V mission recording system OctoSpan. The OctoSpan was originally part of a larger R.O.V
The Acarix CADScor System enables a completely new, non-invasive procedure for diagnosing atherosclerosis of the coronary artery.
I have been teaching multiple physical computing workshops at designskolen Kolding. Each workshop lasted for 3 weeks
Designed for inspiring conversations and perfect cups of coffee
I am an archaeologist is a learing game from 2013, which gives the player an insight into
Paulus – A man with a mission is a educational game created in collaboration with the National

Anéks is home of creative thinker Claus Bjerre Krogh, who have been designing user experiences, conducting user studies, creating UI, facilitating workshops, developing games, building interactive prototypes, teaching + creating both static and interactive artworks for more than 15 years, since graduating from design school Kolding with an ma in interaction design

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