Identity for our design laboratory and research space Rumforsk
Remaking an old art installation. The original version was made in my old favourite software Max/Msp +
The project started as a relatively small UI design project, but four years later we had purchased
The Acarix CADScor System enables a completely new, non-invasive procedure for diagnosing atherosclerosis of the coronary artery.
UI for the R.O.V mission recording system OctoSpan. The OctoSpan was originally part of a larger R.O.V
I’m currently working on this hybrid between the old classic boardgame mastermind and an endless space shooter.
Since February 2024 I have worked as an UI / graphics designer at Jesperhus. Primary tasks have
Digging through some old projects for inspiration. I really need to get back into creating more interactive
I have been teaching multiple physical computing workshops at designskolen Kolding. Each workshop lasted for 3 weeks
Designed for inspiring conversations and perfect cups of coffee
I am an archaeologist is a learing game from 2013, which gives the player an insight into
Paulus – A man with a mission is a educational game created in collaboration with the National
Been working on a new art series the last couple of months. Some of the pieces are

Anéks is the creative home of Claus Bjerre Krogh—an interaction designer exploring the spaces between people and technology.

For more than 15 years, I have worked across user experience design, user research, UI design, workshop facilitation, game development, interactive prototyping, teaching, and the creation of both static and interactive artworks.

Educated in interaction design at Design School Kolding, my practice centers on crafting meaningful, playful, and thoughtful interactions.